28
Jan
09

Touhou – Mountain of Faith review (TH10; Touhou Fuujinroku) [Orange Farm Archive]

Hey guys~ Thanks to those who are still sticking around, as always. Unfortunately, when I got back here at campus, I found torrenting to be utterly impossible, so it may be an indefinite amount of time before I can get to reviewing the second and third episodes of RideBack(or Gundam 00 for that matter… fortunately my roommate seems to be bailing me out). Komidol is also still without internet, and I know how much you guys want to see more ToraDora.

In any case, I’m here with part 2 of my Touhou review series. This time? Touhou 10 – Mountain of Faith.

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As a way of “going back to the basics”, as ZUN put it, Touhou 10 is a simplification of the recent Touhou games. First of all, the playable characters are back to Reimu and Marisa only. Each of them has three different fire options, but nothing else. I’m all for simplification, but the characters are what makes Touhou, you know? There aren’t any other returning characters here.

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Second of all, one of the things ZUN thought to take out was the graze counter. Grazing now counts for exactly 0% of your score. I have mixed feelings about this. On one hand, I won’t be tempted to do something really stupid and kill myself while grazing. On the other hand, the point system has obviously changed…

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Thirdly, the power system has also undergone a change. Your power now goes from 0.00 to 5.00, and you get another option at 1, 2, 3, and 4. To compliment this, bombing is now factored in to the power. Basically, when you bomb, you lose 1 full power.

Which is really interesting, actually. In previous Touhous, if you had bombs, you could use them wherever you needed, really. This system kind of punishes you for using bombs, because if you use them at the wrong time, you could end up with 1 or 2 power during an important boss fight(it happened to me on the final boss’s last spell card… HAHAHA…). Though, it’s nowhere *near* as punishing as Touhou 11 is, but that’s another story.

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Another neat element is that you can now auto-collect items at the top of the screen whenever you want, not just when you’re at full power. Items also slightly fade towards your character if they’re close, and they funnel towards you even faster if you’re in focused mode. This was probably to balance out the bomb system or something.

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The biggest element to Mountain of Faith is its special system, the Faith system. Basically, a new item has been added – the Faith point item, represented by large green stars or small green bubbles. Your faith counter is on the bottom left of the screen.

Now, how does this work? Basically, as you collect more Faith, the amount of points you receive from collecting *regular* point items goes up. Basically, if your Faith is at 500000, then you’ll get 500000 points every time you get a large point item. I’m not actually sure if it depends on your screen position anymore.

If you happen to die along the way, you lose quite a bit of Faith, making dying the #1 thing you can’t do if you’re going for a high-score run. It’s also a lot easier to get extra lives with more Faith, since extra lives are gained at 10 mil, 20 mil, 40 mil, 60 mil, etc. points, and are no longer decided by the number of point items you’ve gained.

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Now that we’re over with the gameplay mechanics, what about the style? As usual, ZUN has produced an excellent soundtrack. It’s not as good as Touhou 8’s, to be sure, but there are some standout tracks in there, most notably the Stage 1 boss theme, the stage 4 stage and boss themes, the stage 5 boss theme, and the final boss theme… As well as the extra boss’s song, Hartmann’s Youkai Girl. You might know the song from Niconico medley 4, or, just IOSYS’s song about Suwako having a rivalry with Cirno. (pyoko pyoko, kero-chan, ame ni mo makezu ni~)

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The art is very interesting as well. I don’t think we’ve had an autumn-themed Touhou yet, and the glowing translucent maple leaves falling down the screen all the time really gives it a nice feel. The stages are very bright for the most part – an autumn sunset sky, a forest at night, a river through a forest, a waterfall stage, a shrine… They’re really cool stuff. I think ZUN drew inspiration from the stuff right near his own home, rather than more famous sites in Japan, which I think was a great idea.

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In terms of characters, there were a few memorable ones. The first one is Nitori, the human-phobic kappa engineer girl who returns as an option in Touhou 11. She’s the stage 3 boss, and everyone jokes about her liking cucumbers due to the name of one of her spells, “Stretching Cucumber”. Just ask IOSYS.

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Aya Syameimaru is back from Touhou 9 and 9.5, as well. She started as the main character of the first official Touhou fanbook. Basically, she’s a tengu reporter, which makes her character stand out among all the others(and is probably why she’s so popular). She’s also viewed as a pervert, though I’m not sure that’s official or not.

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Sanae Kotiya, for some reason, became really popular, too. I mean, her theme song is awesome and all, but in terms of being a Stage 5 boss, she’s really not difficult to beat. Nowhere near Sakuya’s level, anyway… ^^; Anyway, the shrine ends up being the extra stage, so she returns as the midboss for that. She’s also the midboss of the Touhou 11 extra stage, too.

All her artwork makes her a lot cuter than she looks in the game…

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And of course, Suwako the girl with the frog motif is pretty popular.

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All in all, it’s not a difficult game when compared to Touhou 6, 8, or 11. It’s not easy either, though. But overall, I like it.

I was originally going to upload some music, too, but I keep being an idiot with Mediafire, so… Sorry m(_ _)m

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5 Responses to “Touhou – Mountain of Faith review (TH10; Touhou Fuujinroku) [Orange Farm Archive]”


  1. 1 Freedom III
    January 28, 2009 at 2:02 PM

    Wait…are you a hard shooter or a lunashooter?…Oh, and Aya falls within my top 5 Touhou chars of all time…might just be the miniskirt…not sure…

  2. 2 darkslime
    January 29, 2009 at 10:19 AM

    I’m not sure what either of those means, unfortunately. XD

    For me, it’s the hair and that weird hat that puts Aya up there on my own list. :P

  3. 3 Freedom III
    January 29, 2009 at 7:07 PM

    x-shooter just means you usually play with the setting on x…so a luna-shooter being a person that usually puts it on lunatic, normal shooter being a person that usually puts it on normal, etc…

  4. 4 darkslime
    January 29, 2009 at 7:24 PM

    oh. Well, I think I’m done making the jump from normal-shooter to hard-shooter, so. Haven’t been able to get to any final bosses on hard without continuing, but I’m getting closer…

  5. 5 Novelsfan
    January 25, 2011 at 1:44 AM

    Aya is in my top 10 because she is perverted XD (at least many fans think that =P) and the miniskirt too ^^

    and… you forgot to say that there is 1 bomb type, no matter what character/options you use -_- that’s the only bad thing I found about Mountain of Faith (well… there is 1 or 2 things more, but not as important as that)


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